Monday 24 May 2010

M&S: Moving from multiple channels to true multi-channel

A few years ago we used to talk about how one-day people would be able to research online, buy on their mobile and pick up in store.  Despite the UK’s love of mobiles though, it took the game changer that is the iPhone to make retailers realize that plenty of people would use these nifty little devices to interact with their brands.

So I was pleased as punch on Wednesday 12th May at 7am when I found that the mobile version of the Marks and Spencer website had gone live (I may have had a little tip off that it was coming that week not just relentlessly checking out of curiosity).  

As one would expect the sites structure and content is simplified, making it easy to navigate but it simply extends the web experience and thereby feels familiar.


What I really wanted to know though, was, how easy would it be to buy? Given the recent addition to my wardrobe, I’d say it’s easy and wonderfully pain free.

For some reason I always find myself drawn to the category of ‘Dresses’ so there I was.

It was clear how many options there were:
1 to 12 of 222 (that’s some scrolling) and the results are sorted by Best Selling with the option to amend.

The pictures though small, are clear enough that you can recognise an item you’re familiar with and browse the collection if you’re interested.

The title of the product is clear, as is the price.  But the part I was most impressed with was that it showed me how many reviews there were and the star rating.

Why was I impressed with this? Well it would have been an easy thing to drop in order to getting the mobile site out of the door.  

And by placing it where space is exceptionally limited then, I believe it demonstrates how valuable M&S and their customers find this user generated content.

Scrolling down the page and you reach the 12th dress so time to hit next, select from the pagination options or to my surprise, narrow the selection based on size or colour. 

I select the pagination option and accidentally hit the … that appears between 5 -19 and get thrown into an error. Not great, but nothing that as a user I can’t recover from, after all I’m still impressed that I can do any of this at all.


I select my item and am pleased that all of the  supporting content that is used online is available:


Multiple shots of the product:
Reviews:
Product details: 
Delivery options:
Size guide
So there was little in the way of cross and up sell but to be honest I’m not surprised, nor disappointed.

With 2 simple selections, size and quantity there it is, in the basket. 
Now, this is the bit I was expecting to be tricky and arduous but to my surprise it was as easy as, well, buying online.

Integrated with my online account, I didn’t need to re-enter any details other than my credit card. There was one little sticking point however, and that was that the Forgotten password functionality, did not work meaning I ended up having to go to the website to get my details anyway. (But I checked this again today and it seems that this functionality is now working which is great).

As I went through the order process I decided to try click and collect, as my local store is one of those that are participating in the current trial. 

Great, no delivery charge, no waiting in, no having to visit the post office on a weekend and invariably I always find myself in M&S on a weekend anyway.

With confirmation of my order both on the mobile and email I felt pleased at how easy it had been to place my order via my mobile – this will be great for all those last minute gifts and flower orders.

A few days later I popped into my local M&S and went up to the counter, “Hi, I should have an internet order for collection,” I said. I expected to be asked for an order number, a print out of something or other or greeted with a little surliness at least, but I was pleasantly surprised. The chap behind the counter simply asked me to write my name down, and as I did so he said ‘Oh yes, I remember that,’ he asked me to wait and within 2 minutes there was my little package.  I confirmed my address and voila off I went with my new purchase. 

If you’re wondering wouldn’t it be easier to have gone in the shop in the first place then the answer is no. My local M&S has only a small clothing section and I was kind of pleased that the item I had selected was not available in-store and it would have defeated the point of me testing out the site and services!

So well done M&S, the brand positioning of Your M&S was truly realized by allowing me to buy what, when, where and how I wanted and providing a (relatively) seamless experience across all channels.  

Sunday 25 April 2010

In-Store 'Kiosk' Still Proves Challenging





When I was out shopping recently, I noticed the appearance of shiny macs displaying the stores website in a number of stores.  I only managed to get a pic of one, in my current favourite, COS but there was a similar set-up in Maharishi.

Interestingly the one in Maharishi was on the opposite side of the room to the cash desk and both my hubby and I felt free and happy to use it.  However, the one in COS was tucked into a standing box right next to the cash desk (see picture) and, despite being in the store for some time, I didn't see anyone use it.

Of course, I may have just been in at the wrong time and just missed a flurry of users but it would seem that there are a couple of factors that may be contributing to low usage. 

The positioning means it's hard to work out whom it's there for.  Near the cash desk sends the message it's not for customers to use on their own. 

It's relatively low, and like those annoying train ticket kiosks, you'd need to crouch down to see the information clearly - not a great move.

And if you did crouch down then you would also be in the path of the staff coming and going from behind the desk and the stock rooms, which makes you feel like you're getting in the way. 

The website doesn't look up stock in other stores, nor can you purchase from it, so what is the role of having the website in the store exactly? 

It's nice to see stores trying to enable the multi-channel experience, and I'm delighted that there were no big clunky roller mouse c.early 00's, but there is still room for improvement  to make the experience truly deliver ROI for businesses and value for customers.  

These issues, lack of clarity of purpose, poor positioning and poor usability are the same challenges that made the kiosk projects of the late 90's and early 00's fail. The amount of hardware sitting gathering dust and being tarnished with the word failure was rife, and I fear that retailers are potentially making the same mistakes again. 

So what does it take to get it right?
As is my answer with most things, I think total experience design is the way to success: 
 - Clear purpose  
 - Observation
 - Meeting customer (or staff) needs
 - Test and learn - don't just shove the thing in the store and then never pay attention to it, observe how customers (or staff) interact with it, what it gets used for, how natural people are with it and refine accordingly. 

Just as the arrival of Anthropologie in the UK shook up expectations for the in-store experience I'm sure the opening of  Best Buy in Thurrock this week will do the same for multi-channel. 

Friday 12 March 2010

A letter to blog...

Dear Blog,

I'm sorry I have neglected you. It's not because I have found more comfort in my posterous http://ziaz.posterous.com/ or because I've been hanging out with all the tweetkids in twitter..I promise to pay you attention soon...thinking about innovation cultures, organisational culture, how the fashion pack are failing, and the exciting world of experience design...till then my blog..xx

Tuesday 9 February 2010

Redefining the interactive mag experience: Mag+ (Bonnier R&D concept video)

There's a plethora of mag / touch screen / reading concepts / demos out there but I particularly like this one. What I enjoyed the most was hearing about and seeing the rationale. I also like the consideration given to a "chewier piece of content."

Tuesday 5 January 2010

From Mashable: Vitrue’s Top 100 social brands for 2009

Vitrue's Top 100 social brands for 2009:


1. iPhone
2. Disney
3. CNN
4. MTV
5. NBA
6. iTunes
7. Wii
8. Apple
9. Xbox
10. Nike
11. Starbucks
12. NFL
13. PlayStation
14. Adidas
15. BlackBerry
16. Sony
17. Mercedes
18. Microsoft
19. Samsung
20. BMW
21. Nintendo
22. Best Buy
23. ESPN
24. Ford
25. Honda
26. Ferrari
27. Gucci
28. Nokia
29. Major League Baseball
30. Dell
31. Coca-Cola
32. CBS
33. ABC
34. iPod
35. Mac
36. Turner
37. Nissan
38. Toyota
39. eBay
40. Amazon
41. Victoria's Secret
42. Nutella
43. NASCAR
44. Disneyland
45. Audi
46. NHL
47. Red Bull
48. Verizon
49. Intel
50. Subway
51. Hewlett-Packard
52. Puma
53. Kia
54. Fox News
55. Porsche
56. Jeep
57. Dodge
58. Pandora
59. Walmart
60. Zappos
61. Suzuki
62. McDonald's
63. Krystal
64. T-Mobile
65. Skittles
66. KFC
67. Volkswagen
68. NBC
69. Sprint
70. Pixar
71. Motorola
72. IKEA
73. Pepsi
74. Cisco
75. REI
76. LG
77. AT&T
78. Converse
79. The Gap
80. Chevrolet
81. Luis Vuitton
82. Toys"R"Us
83. H&M
84. Philips
85. General Motors
86. Pringles
87. Visa
88. Prada
89. Panasonic
90. IBM
91. VH1
92. Hulu
93. Oracle
94. Burberry
95. SEGA
96. Sears
97. Avon
98. Jet Blue
99. Lacoste
100. Comcast


Some other interesting findings from Vitrue include:

- Game consoles dominate the top of the list: (Wii #7, Xbox#9, PlayStation #13, Nintendo #21)

- Luxury brands appear on the list this year with good representation: (Gucci #27, Louis Vuitton #81, Prada #88 and Burberry #94)

- Media brands make up 8% of list: (CNN #3, MTV #4, ESPN #23, CBS #32, ABC #33, Turner #36, Fox News #56, NBC #68)

For the full breakdown: http://mashable.com/2010/01/04/most-buzzed-about-brand/

 
Copyright 2009 Bitzer. Powered by Blogger Blogger Templates create by Deluxe Templates. WP by Masterplan